Gears of War 2 is a third-person shooter video game published by Microsoft Studios. It is the sequel to Gears of War, and was announced by lead designer Cliff Bleszinski during the February 20, 2008 Game Developers Conference. It was released worldwide November 7, 2008. The game uses a heavily upgraded version of the Unreal Engine 3. Gears of War 2 takes place after the first game, where the Locust are now attempting to sink Jacinto Plateau, and the COG forces have decided to launch a counter-offensive to stop them before they can complete their attempt. Ultimately the COG sinks Jacinto themselves to flood the home of the Locust (the Hollow) and drown them.